Legend has it that three goblins crossed paths in a questionable tavern after each had been kicked out of their respective workshops for reasons best left unexplored. The first was a mad tinkerer with grand ideas, the second a master engineer who could make just about anything work (eventually), and the third a silver-tongued storyteller who could convince a troll to buy its own bridge. Over a questionable stew and several stolen mugs of ale, they discovered a shared dream: to build fantastical worlds where adventurers could lose themselves for hours on end. Naturally, the plan immediately devolved into an argument over who would be in charge, followed by an accidental explosion that somehow resulted in their first game concept. And so, with questionable funding, an unreasonable amount of ambition, and absolutely no supervision, the three goblins founded their studio to prove that even the smallest creatures can dream up the biggest adventures!

To this day, folks still spot the three goblins huddled together in taverns, workshops, and the occasional suspiciously mushroom-filled forest, rambling on about voxels, RPG mechanics, and sandbox worlds. Whispers tell of a grand world they hope to build, one filled with forgotten dungeons, mighty creatures, curious characters, and secrets tucked away in every corner. A world that doesn't merely exist, but feels alive, where every adventure has a story and every block has a purpose. Some call them mad, others call them visionaries, but the three goblins simply grin, return to their blueprints, and get back to work. After all, they've got a world to build, and they're not about to let a little thing like common sense stand in their way.

Every now and then, one of the goblins climbs onto a barrel, clears his throat, and looks as though he's about to reveal the greatest secret in goblin history. The others gather around eagerly, only for him to grin from ear to ear and declare, “Soon! Very soon!” Nobody knows what he's planning, not even the other goblins, but rumors of a grand surprise have begun spreading throughout the workshop. And so, the goblins wait, the adventurers speculate, and somewhere behind a very suspiciously locked door, something is brewing…